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Creature

Bust sculpture/ rendering on Zbrush and final render and composition on Photoshop

Final Render

Final Render

Ambient Occlusion

Ambient Occlusion

Zdepth

Zdepth

Specular, SurrfSurfaceScattering, skin

Specular, SurrfSurfaceScattering, skin

Rim light, specular

Rim light, specular

Fill lights

Fill lights

Main light/Shadow

Main light/Shadow